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Making the Contestants and the Host
Decide on the number of characters. Before you start scavenging for things around you, figure out how many contestants you need. Choose from 10 to 20 or above. Don't make the number too high, as some of your characters won't get any screen time, and you won't be able to manage them all at once.
Look around for objects to use for your contestants. Pick what kinds of objects you want to be the contestants of your show, such as a plate, a cushion, a bottle of perfume, etc. Check online if your object has already been taken. If you want to keep that object, however, change its color, (if you're able to) personality, and name. Avoid inappropriate objects, such as a dildo or a condom, unless your show is 18 and above. The majority of people don't use furniture, but it is up to you to decide. If you can't find any more objects around you, search for some objects on the internet. You can also choose not to have physical objects. For example, if you look at the object show, General Mayhem, there is a female character named Amoeba who is a type of cell or organism. Another example is Yellow Face in BFB, which is simply a yellow face scribble.
Create their looks. You have picked your objects - now it is time to decide how they should look. Find the right color for each of your objects and design them however you want them to be. If you want to go further in design, add eyelashes, pupils, fingers, etc. Choose whether you want your character(s) to have all limbs (arms and legs), only legs, or to have no limbs at all.
Make personalities for each contestant. Now it is time to make your characters truly anthropomorphic. Give each object certain personalities depending on what the object is. For example, if your object is a balloon or a party hat, make them jovial and happy, but if your object is a witch hat, you might want his/her personality to be cruel or spiritual.
Create a backstory for each character if you want to. It is uncommon to find an object show where the objects have backstories, but if you want to, you can do that. To help you, you can ask yourself: Why is your character who he/she is now? Did your character do something that they'd never be able to forget? Did your character experience a tragedy, an emotional outburst, a happy moment, etc., that he/she can't forget? If your character is, for example, disabled, write down how that happened.
Make the host. A host is someone who controls the game show. Again, you can either use physical or non-physical objects. Most hosts on object shows are objects that are related to technology, such as MePhone4 in Inanimate Insanity or Controlly in Brawl of The Objects. You can make your host something related to technology too. For example, you can use a microphone or a motherboard, or if you don't want to, use any other object like a clock or window.
Creating the Story and Props
Change the story up a bit. Most plots in object shows are about several contestants competing against each other, which may be boring to the viewers. To spice things up a bit, add some conflict or romance into your show, or add something adventurous. Don't include any sex scenes and drugs in your object show unless you're making it 18 and above.
Come up with a prize. In every game show/object show, when somebody wins, they always get a sweet prize. Make a glorious prize to give to your winner. For example, it could either be an island (BFDI), a million dollars (II), or you could make it a mystery prize that won't be revealed until the end. Avoid ending the object show on a cliffhanger where the prize will never be found out, or it may anger your viewers.
Make a place to put objects in when they are dead. In object shows, there are some deaths, so the objects that die need a place to recover. Make one up. Some examples are the Hand-Powered Recovery Center (BFDIA) and the Sky of Recovery (BFIS). Your recovery machine/place can be any object or area around you.
Make voting areas and elimination areas. In object shows, before the contest starts, they always have a place to find out who will be eliminated and a place for eliminated contestants. For example, in BFDI, the voting area is called the Cake at Stake, while the already-eliminated contestants go to the Tiny Loser Chamber and the Locker of Losers. Don't forget to name your elimination area and your voting area.
Animating
Use an animation program. You can use either Adobe Flash or Anime Studio. If you can't use programs like those, use something small like Filpaclip. If you can't animate, you can always make a polished animatic.
Animate your object show. Create a Flash Animation is also a good guide.
Publish it. If you're done animating your object show, upload it on YouTube or anywhere else that hosts this kind of show.
Handling Viewer Responses
Get ready for any sort of reaction. Some may love your object show. There are critics all around YouTube, however, and they might find your object shown and hate it. Don't let that hate put you down. Ignore the hate and just move on. Avoid making changes that may worsen your show.
Keep track of the viewers' voting. In every object show, the viewers must vote for who they want to be eliminated next. Keep track of their votes in a notepad. If you don't want to waste your time, create a poll to make things easier.
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